Since it appears that the Sony trolls are sleeping on the job, or perhaps they don't want to report information contrary to their position, Microsoft came out with more details yesterday. Of note:
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The system must check in every 24 hours online or games don't work
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The Kinect can be turned off
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The XBox One supports used games, as long as the publisher approves it
-Microsoft will not charge a fee to clear used games (again, leaves that up to publishers).
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Up to 10 Family accounts can use one license, even on multiple machines (e.g. kid goes to college and has his own system, father and son could buy just one game, install on separate machines, enjoy.)
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Games can only be given once to someone outside of your 'family' accounts, based on whether or not the publisher allows it.
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Frankly, the 24 hour check-in is bulls**t, and I fully expect this to change to a one-time online activation (a la Steam) down the road.
Otherwise, you can turn the Kinect off (good for the anti-Kinect folks who were butthurt), and the rest of this stuff (clearing games for used sale, publishers determining if games can be sold used, etc.) is all publisher driven, which is why Microsoft (smartly) is stepping back and putting the ball in the publishers court for this.
And isn't it rather odd that Sony has remained silent on these issues...it's almost as if they're afraid to admit they have a similar structure in place. :-|
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On a somewhat related note, apparently Konami is the latest company to embrace PC gaming via Steam, as they're porting the prior Castlevania game to the PC, the new Castlevania game is PC-bound, and the new Metal Gear game is PC bound.
Looks like PC may end up being a legitimate third platform, especially if there's a competitively-priced Steam box on the horizon. Not too much of a stretch, considering the angst over Microsoft's (and likely Sony's) publisher-driven console policies.