Nebfanatic
New member
exactly. If we lose the game because of a quarterback injury the game would still be close if Tommy was playing. Quarterback play also reflects the whole teams play. If the team is executing Fyfe should have no issue running this offense. If the team plays poorly Fyfe will probably have a terrible game. But the same things could be said for Tommy. Difference between the two in the latter situation could be win or a loss but if we play thathe badly against Purdue, we deserve to lose like we did last year.Speculating is the mother of all forums. I have no idea how injured Tommy is but I am speculating that he is hurting to a moderate degree. Why? Because his mobility yesterday was notably limited and he obviously limped at times. Also, not to much more than a week ago he was wearing boot and Riley made the comment that he wouldn't play had there been a game rather than a bye. And Tommy's checked out for a few series in at least one but maybe more games. How is it ever right for a team or an individual to play an obviously hurting player? I trust Riley to make the morally right decision but I would not be surprised to hear that Tommy sits this week. If we lose because the 2nd string QB can't cut it then so be it. We're not much of a team to begin with.This entire discussion is kind of ridiculous. If Tommy's able to play, he's gonna play. No if's, and's, or but's about it. That's the way he wants it, that's the way Coach Riley wants it, and that's the way the team wants it.
You limit or eliminate the designed runs for him against Purdue, and challenge the O-line and RB's to dominate an inferior Purdue defense running the ball. Continue to let Tommy throw the ball 15-20 times, and give him some confidence back going into our biggest games of the year. And then if we have a comfortable lead in the 2nd half, give the ball to Ryker to finish the game. Let the defense and running game win this game, and let's get ready for Wisconsin.
Armstrong should never be playing multiple games through a limiting injury. Finishing a game, or testing it for a game is one thing; letting it persist is another.
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